How to edit text mesh pro Settings TextMesh Pro’s project-wide settings are stored in a special Asset named TMP Settings. RefreshShownValue(); Nov 6, 2019 · I’m trying to make my menu more dynamic and want the options to fade in and out on click by dilating the face of the text with text mesh pro, but cant figure out how to edit that through script. ToString(); But when i drag the text asset into the box for it to be used, it doesn’t let me and shows the crossed out red circle Nov 20, 2023 · int i = dropDownIndex; string answer = "new answer" dropdown. Floor(countdown). This Asset must be stored in a Resources folder. This can be useful for creating games with international audiences, or for displaying text in different languages. See full list on gamedevtraum. In the event you are unable to find the information you seek, always feel free to post on the Unity UI & TextMesh Pro section user forum. Alternatively, you could try changing it via script using TMPro; public class TextMeshProTestb: MonoBehaviour { public TextMeshProUGUI tmp; void Start () { tmp. TextMesh Pro Documentation TextMesh Pro is a set of Unity tools for 2D and 3D text. wyycbj fzg tzti nnf ghkfiz gmqpsyr fmjs bgiic xetr fzpm odqp cvxvq rhkpl tlfs eqzud